﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace IESN
{
    public class VibratorTime:Entity
    {
        public VibratorTime()
        {
            TableName = "VibratorTime";
        }

        /// <summary>
        /// 缸号
        /// </summary>
        private string _stageNo;
        public string StageNo
        {
            get { return _stageNo; }
            set { _stageNo = value; }
        }

        /// <summary>
        /// 制程
        /// </summary>
        private string _process;
        public string Process
        {
            get { return _process; }
            set { _process = value; }
        }

        /// <summary>
        /// 预设开时间（秒）
        /// </summary>
        private int _presetOnTime;
        public int PresetOnTime
        {
            get { return _presetOnTime; }
            set { _presetOnTime = value; }
        }

        /// <summary>
        /// 预设关时间(秒)
        /// </summary>
        private int _presetOffTime;
        public int PresetOffTime
        {
            get { return _presetOffTime; }
            set { _presetOffTime = value; }
        }

        /// <summary>
        /// 预设总时间
        /// </summary>
        private int _presetTotalTime;
        public int PresetTotalTime
        {
            get { return _presetTotalTime; }
            set { _presetTotalTime = value; }
        }
    }
}
